Antkeeper
0.0.1
scene
text
scene::text Member List
This is the complete list of members for
scene::text
, including all inherited members.
aabb_type
typedef
scene::object_base
get_bounds
() const noexcept override
scene::text
inline
virtual
get_color
() const noexcept
scene::text
inline
get_content
() const noexcept
scene::text
inline
get_direction
() const noexcept
scene::text
inline
get_font
() const noexcept
scene::text
inline
get_layer_mask
() const noexcept
scene::object_base
inline
get_material
() const noexcept
scene::text
inline
get_object_type_id
() const noexcept final
scene::object< text >
inline
virtual
get_rotation
() const noexcept
scene::object_base
inline
get_scale
() const noexcept
scene::object_base
inline
get_transform
() const noexcept
scene::object_base
inline
get_translation
() const noexcept
scene::object_base
inline
look_at
(const vector_type &position, const vector_type &target, const vector_type &up)
scene::object_base
m_layer_mask
scene::object_base
protected
m_transform
scene::object_base
protected
next_object_type_id
()
scene::object_base
protected
static
object_type_id
scene::object< text >
static
quaternion_type
typedef
scene::object_base
refresh
()
scene::text
render
(render::context &ctx) const override
scene::text
virtual
set_color
(const math::fvec4 &color)
scene::text
set_content
(const std::string &content)
scene::text
set_direction
(type::text_direction direction)
scene::text
set_font
(const type::bitmap_font *font)
scene::text
set_layer_mask
(std::uint32_t mask) noexcept
scene::object_base
inline
set_material
(std::shared_ptr< render::material > material)
scene::text
set_rotation
(const quaternion_type &rotation)
scene::object_base
inline
set_scale
(const vector_type &scale)
scene::object_base
inline
set_scale
(float scale)
scene::object_base
inline
set_transform
(const transform_type &transform)
scene::object_base
inline
set_translation
(const vector_type &translation)
scene::object_base
inline
text
()
scene::text
transform_type
typedef
scene::object_base
vector_type
typedef
scene::object_base