Antkeeper  0.0.1
scene::skeletal_mesh Member List

This is the complete list of members for scene::skeletal_mesh, including all inherited members.

aabb_type typedefscene::object_base
get_bounds() const noexcept overridescene::skeletal_meshinlinevirtual
get_layer_mask() const noexceptscene::object_baseinline
get_model() const noexceptscene::skeletal_meshinline
get_object_type_id() const noexcept finalscene::object< skeletal_mesh >inlinevirtual
get_pose() const noexceptscene::skeletal_meshinline
get_pose() noexceptscene::skeletal_meshinline
get_rotation() const noexceptscene::object_baseinline
get_scale() const noexceptscene::object_baseinline
get_skeleton() const noexceptscene::skeletal_meshinline
get_transform() const noexceptscene::object_baseinline
get_translation() const noexceptscene::object_baseinline
look_at(const vector_type &position, const vector_type &target, const vector_type &up)scene::object_base
m_layer_maskscene::object_baseprotected
m_transformscene::object_baseprotected
next_object_type_id()scene::object_baseprotectedstatic
object_type_idscene::object< skeletal_mesh >static
quaternion_type typedefscene::object_base
render(render::context &ctx) const overridescene::skeletal_meshvirtual
reset_materials()scene::skeletal_mesh
set_layer_mask(std::uint32_t mask) noexceptscene::object_baseinline
set_material(std::size_t index, std::shared_ptr< render::material > material)scene::skeletal_mesh
set_model(std::shared_ptr< render::model > model)scene::skeletal_mesh
set_rotation(const quaternion_type &rotation)scene::object_baseinline
set_scale(const vector_type &scale)scene::object_baseinline
set_scale(float scale)scene::object_baseinline
set_transform(const transform_type &transform)scene::object_baseinline
set_translation(const vector_type &translation)scene::object_baseinline
skeletal_mesh(std::shared_ptr< render::model > model)scene::skeletal_meshexplicit
skeletal_mesh()=defaultscene::skeletal_mesh
transform_type typedefscene::object_base
vector_type typedefscene::object_base