Antkeeper  0.0.1
render::bloom_pass Member List

This is the complete list of members for render::bloom_pass, including all inherited members.

bloom_pass(gl::pipeline *pipeline, resource_manager *resource_manager)render::bloom_pass
clear()render::pass
get_bloom_texture() constrender::bloom_passinline
is_enabled() const noexceptrender::passinline
m_clear_maskrender::passprotected
m_clear_valuerender::passprotected
m_framebufferrender::passprotected
m_pipelinerender::passprotected
pass(gl::pipeline *pipeline, const gl::framebuffer *framebuffer)render::pass
render(render::context &ctx) overriderender::bloom_passvirtual
resize()render::bloom_pass
set_clear_mask(std::uint8_t mask) noexceptrender::passinline
set_clear_value(const gl::clear_value &value) noexceptrender::passinline
set_enabled(bool enabled)render::pass
set_filter_radius(float radius)render::bloom_pass
set_framebuffer(const gl::framebuffer *framebuffer)render::pass
set_mip_chain_length(unsigned int length)render::bloom_pass
set_source_texture(std::shared_ptr< gl::texture_2d > texture)render::bloom_pass
~pass()render::passvirtual