Antkeeper  0.0.1
input::gamepad Member List

This is the complete list of members for input::gamepad, including all inherited members.

connect()input::device
disconnect()input::device
gamepad()input::gamepad
get_axis_moved_channel() noexceptinput::gamepadinline
get_button_pressed_channel() noexceptinput::gamepadinline
get_button_released_channel() noexceptinput::gamepadinline
get_connected_channel() noexceptinput::deviceinline
get_device_type() const noexcept overrideinput::gamepadinlinevirtual
get_disconnected_channel() noexceptinput::deviceinline
get_uuid() const noexceptinput::deviceinline
is_connected() const noexceptinput::deviceinline
move(gamepad_axis axis, float position)input::gamepad
press(gamepad_button button)input::gamepad
release(gamepad_button button)input::gamepad
set_activation_threshold(gamepad_axis axis, float min, float max)input::gamepad
set_left_deadzone_cross(bool cross)input::gamepad
set_left_deadzone_roundness(float roundness)input::gamepad
set_response_curve(gamepad_axis axis, gamepad_response_curve curve)input::gamepad
set_right_deadzone_cross(bool cross)input::gamepad
set_right_deadzone_roundness(float roundness)input::gamepad
set_uuid(const ::uuid &id)input::device