Antkeeper  0.0.1
Classes | Namespaces
bloom-pass.hpp File Reference
#include <engine/render/pass.hpp>
#include <engine/gl/shader-template.hpp>
#include <engine/gl/shader-program.hpp>
#include <engine/gl/shader-variable.hpp>
#include <engine/gl/vertex-buffer.hpp>
#include <engine/gl/vertex-array.hpp>
#include <engine/gl/texture.hpp>
#include <engine/gl/sampler.hpp>
#include <memory>
#include <functional>

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Classes

class  render::bloom_pass
 Physically-based bloom render pass. More...
 

Namespaces

 render
 High-level rendering.