Antkeeper
0.0.1
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#include <engine/animation/skeleton.hpp>
#include "game/ant/ant-phenome.hpp"
#include "game/ant/ant-bone-set.hpp"
Go to the source code of this file.
Functions | |
void | generate_ant_skeleton (skeleton &skeleton, ant_bone_set &bones, const ant_phenome &phenome) |
Generates a skeleton for an ant model. More... | |
void generate_ant_skeleton | ( | skeleton & | skeleton, |
ant_bone_set & | bones, | ||
const ant_phenome & | phenome | ||
) |
Generates a skeleton for an ant model.
[in,out] | skeleton | Ant skeleton. |
[out] | bones | Ant bone set. |
[in] | phenome | Ant phenome. |
The following bone hierarchy will be constructed:
†: bone presence dependent on phenome.
The following poses will be generated:
Definition at line 848 of file ant-skeleton.cpp.